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- Jun 21, 2021
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The purpose of this thread is to provide a visual list organized by roles to see what Pokémon do what. This will help new and experienced players alike in finding Pokémon that fit their teams when looking for specific roles. If you feel like a form should be under a certain role, then please go ahead and suggest it; but please provide justifiable evidence and reasoning. The order of roles will be organized in the following way:
1. Utility
Entry Hazards:
Stealth Rock:
Spikes:
Hazard Control:
Rapid Spin:
Defog:
2. Offensive Roles
Wallbreakers:
Physical:
Special:
Mixed:
Stallbreakers:
Taunt:
Set-up:
Choice Items:
Choice Band:
Choice Specs:
Choice Scarf:
Set-up Sweepers:
Bulk Up:
Dragon Dance:
Swords Dance:
Calm Mind:
Howl:
Nasty Plot:
Quiver Dance:
Shell Smash:
Autotomize:
Celebrate:
Forest's Curse:
Priority:
Fake Out:
Ice Shard:
Quick Attack:
Shadow Sneak:
Aqua Jet:
Extreme Speed:
Pivoting:
U-turn:
Volt Switch:
Flip Turn:
Parting Shot:
3. Defensive Roles
Walls:
Physically Defensive:
Specially Defensive:
Mixed:
Clerics:
Heal Bell/Aromatherapy:
- Utility (hazard setters and removers)
- Offensive roles (wallbreakers, choice item users, and setup sweepers)
- Defensive roles (walls)
- Weather
1. Utility
Entry Hazards:
Stealth Rock:
Spikes:
Hazard Control:
Rapid Spin:
Defog:
2. Offensive Roles
Wallbreakers:
Physical:
Special:
Mixed:
Stallbreakers:
Taunt:
Set-up:
Choice Items:
Choice Band:
Choice Specs:
Choice Scarf:
Set-up Sweepers:
Bulk Up:
Dragon Dance:
Swords Dance:
Calm Mind:
Howl:
Nasty Plot:
Quiver Dance:
Shell Smash:
Autotomize:
Celebrate:
Forest's Curse:
Priority:
Fake Out:
Ice Shard:
Quick Attack:
Shadow Sneak:
Aqua Jet:
Extreme Speed:
Pivoting:
U-turn:
Volt Switch:
Flip Turn:
Parting Shot:
3. Defensive Roles
Walls:
Physically Defensive:
Specially Defensive:
Mixed:
Clerics:
Heal Bell/Aromatherapy:
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